## oozledraw toolbar: draw curve/rope

a plugin to help you draw curved lines line width is the width of your line (must be a number) mode can be either mouse.Hit.p (directly on the surface) or mouse.Target.Position (the center of the block the mouse is pointing at) preview toggles whether or not you will see a live preview of your line once you've set the first point curve type can be either cosine (gradually slopes down), quadratic (immediately slopes down), or hyperbolic cosine (immediately slopes down, similar to the quadratic's parabola but this is a more ideal model of a hanging chain/rope/blah) segments is how many segments your curve will be made up of (must be a positive whole number) gravity pull is how many studs your curve will be pulled up/down (must be a number). if you want your curve to be pulled up, make this number negative.

a plugin to help you draw curved lines line width is the width of your line (must be a number) mode can be either mouse.Hit.p (directly on the surface) or mouse.Target.Position (the center of the block the mouse is pointing at) preview toggles whether or not you will see a live preview of your line once you've set the first point curve type can be either cosine (gradually slopes down), quadratic (immediately slopes down), or hyperbolic cosine (immediately slopes down, similar to the quadratic's parabola but this is a more ideal model of a hanging chain/rope/blah) segments is how many segments your curve will be made up of (must be a positive whole number) gravity pull is how many studs your curve will be pulled up/down (must be a number). if you want your curve to be pulled up, make this number negative.

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## Comments

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4 hours ago